FPS: . Move with arrow keys.
An basic example jaws. Loading jaws.js via normal script-tag we can call jaws.start() without windows.onload / jaws.onload.
We make our own canvas, instead of having jaws generate one (or several) for us.
We get the canvas-tag from the DOM, fetch its context and send it to Sprite.
If you for some reason want to have your own canvas tag this is the way to do it.
Add "?debug=1" to the URL and jaws will create a small window with debuginfo:
Switch to debug mode
| Remove debug window